#include "SprSht.txt"
TITLE
		grid		80,	24
		.0		0,	0,	:75,	:23,	:-7,	:0
		.1		0,	1,	:75,	:23,	:-7,	:0
		.2		0,	2,	:75,	:23,	:-7,	:0
		.3		0,	3,	:75,	:23,	:-7,	:0
		.4		0,	4,	:75,	:23,	:-7,	:0
		.5		0,	5,	:75,	:23,	:-7,	:0
		.6		0,	6,	:75,	:23,	:-7,	:0
		.7		0,	7,	:75,	:23,	:-7,	:0
		.8		0,	8,	:75,	:23,	:-7,	:0
		.9		0,	9,	:75,	:23,	:-7,	:0
		.10		1,	0,	:75,	:23,	:-7,	:0
		.11		1,	1,	:75,	:23,	:-7,	:0
		.12		1,	2,	:75,	:23,	:-7,	:0
		.13		1,	3,	:75,	:23,	:-7,	:0
		.14		1,	4,	:75,	:23,	:-7,	:0
		.15		1,	5,	:75,	:23,	:-7,	:0
		.16		1,	6,	:75,	:23,	:-7,	:0
		.17		1,	7,	:75,	:23,	:-7,	:0
		.18		1,	8,	:75,	:23,	:-7,	:0
		.19		1,	9,	:75,	:23,	:-7,	:0
end
QUALIFY
		grid		64,	8
		.0		0,	0,	:62,	:7,	:-13,	:-120
		.1		0,	1,	:62,	:7,	:-13,	:-120
		.2		0,	2,	:62,	:7,	:-13,	:-120
		.3		0,	3,	:62,	:7,	:-13,	:-120
		.4		0,	4,	:62,	:7,	:-13,	:-120
		BONUS		0,	5,	:62,	:7,	:-13,	:-120
end
READY
		grid		14,	14
				0,	0,	1,	1,	50%,	50%
end
BG1
		grid		128,	88
				0,	0
end
BG2
		grid		128,	88
				0,	0
end
BG3
		grid		128,	88
				0,	0
end
BG4
		grid		128,	88
				0,	0
end
BG5
		grid		128,	88
				0,	0
end
BG6
		grid		128,	88
				0,	0
end
BG7
		grid		128,	88
				0,	0
end
