//==============================================================================
//ްŽ
//==============================================================================
//ްŽ̫
BoDef
		`set		.set
end
//------------------------------------------------------------------------------
.set
		Lcd		ber SnrLyr_LcdUi, ber LcdCmd_BoUi		//ްŽUI
		Lcd		ber SnrLyr_LcdBg, ber LcdCmd_Bonus		//ްŽBG
		Lcd		ber SnrLyr_LcdFg, ber LcdCmd_BoAcTe		//ްŽ~
		Led		ber SnrLyr_LedBg, ber LedCmd_Bonus		//ްŽBG
		Led		ber SnrLyr_LedFg, ber 0
		Snd		ber SnrLyr_SndBg, ber SndCmd_Bonus		//ްŽBGM
		Snd		ber SnrLyr_SndSe, ber 0
//		Prg		ber SnrLyr_Prg,   ber 0
end
//==============================================================================
//ްŽް
BoGame
		`set		.set
		`st		.st
		`3on		.3off
		`bet		.bet
end
//------------------------------------------------------------------------------
.set
		Lcd		ber SnrLyr_LcdUi, ber LcdCmd_BoUi		//ްŽUI
		Lcd		ber SnrLyr_LcdBg, ber LcdCmd_Bonus		//ްŽBG
		Lcd		ber SnrLyr_LcdFg, ber LcdCmd_BoAcTe		//ްŽ~
		Led		ber SnrLyr_LedBg, ber LedCmd_Bonus		//ްŽBG
		Led		ber SnrLyr_LedFg, ber 0
		Snd		ber SnrLyr_SndBg, ber SndCmd_Bonus		//ްŽBGM
		Snd		ber SnrLyr_SndSe, ber 0
//		Prg		ber SnrLyr_Prg,   ber 0
end
//------------------------------------------------------------------------------
.st
//		Lcd		ber SnrLyr_LcdUi
//		Lcd		ber SnrLyr_LcdBg
		Lcd		ber SnrLyr_LcdFg, ber LcdCmd_BoAcKt		//ްŽ]
//		Led		ber SnrLyr_LedBg
//		Led		ber SnrLyr_LedFg
//		Snd		ber SnrLyr_SndBg
		Snd		ber SnrLyr_SndSe, ber SndCmd_BoAcKt		//ްŽ]
//		Prg		ber SnrLyr_Prg,   ber 0
end
//------------------------------------------------------------------------------
.3off
//		Lcd		ber SnrLyr_LcdUi
//		Lcd		ber SnrLyr_LcdBg
		Lcd		ber SnrLyr_LcdFg, ber LcdCmd_BoGet		//ްŽGet
//		Led		ber SnrLyr_LedBg
		Led		ber SnrLyr_LedFg, ber LedCmd_BoGet		//ްŽGet
//		Snd		ber SnrLyr_SndBg
		Snd		ber SnrLyr_SndSe, ber SndCmd_BoGet		//ްŽGet
//		Prg		ber SnrLyr_Prg,   ber 0
end
//------------------------------------------------------------------------------
.bet
		Lcd		ber SnrLyr_LcdUi, ber LcdCmd_BoUi		//ްŽUI
		Lcd		ber SnrLyr_LcdBg, ber LcdCmd_Bonus		//ްŽBG
		Lcd		ber SnrLyr_LcdFg, ber LcdCmd_BoAcTe		//ްŽ~
		Led		ber SnrLyr_LedBg, ber LedCmd_Bonus		//ްŽBG
		Led		ber SnrLyr_LedFg, ber 0
		Snd		ber SnrLyr_SndBg, ber SndCmd_Bonus		//ްŽBGM
		Snd		ber SnrLyr_SndSe, ber 0
//		Prg		ber SnrLyr_Prg,   ber 0
end
//==============================================================================
//ްŽI
BoEnd
		`set		.set
end
//------------------------------------------------------------------------------
.set
		Lcd		ber SnrLyr_LcdUi, ber 0
		Lcd		ber SnrLyr_LcdBg, ber LcdCmd_BoEnd		//ްŽI
		Lcd		ber SnrLyr_LcdFg, ber 0
		Led		ber SnrLyr_LedBg, ber LedCmd_BoEnd		//ްŽI
		Led		ber SnrLyr_LedFg, ber 0
		Snd		ber SnrLyr_SndBg, ber SndCmd_BoEnd		//ްŽI
		Snd		ber SnrLyr_SndSe, ber 0
//		Prg		ber SnrLyr_Prg,   ber 0
end
