#//eNX``̗
TEX9		"grp/tex9-2m.bmp"
TEX10		"grp/tex10-2m.bmp"	resource			#//P/ECEpɃ\[XtOݒ肷BP/ECEp̃eNX``wb_ɂ́AfBNg͍폜gqpgdɕύXďo͂܂Bڍׂoutput_tex()QƂĉB
TEX11		"grp/tex11-2m.bmp"
		"grp/tex12-2m.bmp"					#//x

#//eNX``ƃXvCg`𕪂Ē`
TEX10									#//ł̓t@Cȗ܂ALƓt@CȂ΁Aēxw肵Ă\܂B
		grid		8,6					#//Obh8x6ƂB
		#//		x,y,w,h,cx,cy,param			#//x,y,w,h,cx,cy̏́Au[ObhP][.sNZP]vłBx,w,cx̃ObhPʂxObhP,y,h,cỹObhPʂyObhPʂɂȂ܂B
		SPR9		0,0,1,1, :3, :3,"DRW_NOMAL"		#//͈=( 0,0)-( 8,6),S=( 3,3)	̓̃p[^w͓ʂɂȂ܂B
		SPR10		1,0,1,1, :3, :3,0			#//͈=( 8,0)-( 8,6),S=( 3,3)	
		SPR11		0,1,2,1,1:2,0  ,"DRW_REVX"		#//͈=( 0,6)-(16,6),S=(10,0)
		SPR1		2,0					#//͈=(16,0)-( 8,6),S=( 0,0)	TCY̏ȗl(1,1)ObhłBS̏ȗl(0,0)łBp[^̏ȗl(0)łB	o͎ɃxŃ\[gď֕ёւ܂B
		SPR2		3,0, , , :4, :5				#//͈=(24,0)-( 8,6),S=( 4,5)	evf(x,y)̑gPʂŏȗ\łBڍׂy.tab.yQƂĉB
end

#//eNX``ƃXvCg`𓯎ɒ`
TEX8		"grp/tex98-2m.bmp"					#//t@CK{B	x͏ȗ\łB̏ꍇt@C玩܂B	t@Cƃx𖾎ꍇ́ÃxƈقȂK̃xō\܂BxDłB̍s̗͂łBȂ΃xTEX98ɂȂ܂Ă̂TEX8ɂȂ܂B
		grid		16					#//Obh16x16ƂBObhx,yȂ1vf̎wō\ȂB
		SPR8		2,3					#//͈=(32,48)-(16,16),S=(0,0)
end

#//\[XeNX``ƃXvCg`𓯎ɒ`
TEX8r		"grp/tex98r-2m.bmp"	resource			#//̗ƂقړłBresourcew\ł鎖߂̗łB
		grid		16
		SPR8r		2,3
end

#//̃eNX`ɑ΂XvCg`AӏɏĂ\܂BSă}[W܂Bӏɕďꍇ̓ObhTCY͈vĂȂč\܂B
"grp/tex7-2m.bmp"
		grid		4
		SPR71		0,0
end
"grp/tex7-2m.bmp"
		grid		5
		SPR72		1,1
end

#//SʒuTCYɑ΂p[Ze[WŎw肷łBڍׂwinapp.h2016/01/26̃RgQƂĉB
"grp/tex99-2m.bmp"
		grid		32,16
		SPR99A		0,0,1,1,50%,50%				#//𑜓x̊Œw肷ɂ͂̕ǂBP[XoCP[X
		SPR99B		1,0,1,1,49%,49%				#//𑜓x̊Œw肷ɂ͂̕ǂB
		SPR99C		0,1,2,2,100%,100%			#//𑜓x̊ŉEw肷ɂ͂̕ǂBP[XoCP[X
		SPR99D		1,1,2,2,99%,99%				#//𑜓x̊ŉEw肷ɂ͂̕ǂB
end

#// * Wed Apr 06 21:53:01 JST 2016 Naoyuki Sawa
#// - looptOǉ܂B
#//   [vtO̓WXgXNvgɏo͂AWindowsŃ[r[OtBbNĐ鎞ɎQƂ܂B
		"grp/movie1.ogv"	loop				#//[vL胀[r[
		"grp/movie2.ogv"					#//[v[r[(XNvgł͐Î~Ɠł)
		"grp/movie3.ogv"	resource loop			#//ꉞresourceloop𓯎Ɏwo悤ɂ܂BۂɂresourceP/ECEp,loopWindowspȂ̂œɎw肷鎖͖Ǝv܂B
		"grp/movie4.ogv"	loop resource			#//

#// * Sun Mar 26 22:13:56 JST 2017 Naoyuki Sawa
#// - eNX`ɔėp̑XgǉÃ[vtOɊ܂߂܂B
		"grp/movie5.ogv"	         loop additive			#//[vL胀[r[AZ
		"grp/movie6.ogv"	resource loop additive			#//܂ŒʂA\[XwƑw͏sŎwł܂B
		"grp/movie7.ogv"	         loop additive resource		#//
		"grp/movie8.ogv"	loop scale_x=1<<1 scale_y=1<<2		#//lw\łBȗL@ł́u=1vƓƌȂ܂B
		"grp/movie9.ogv"	loop attr1=123 attr2="Rg"		#//w\łB(lƕɓt鎖\łBڍׂwinapp.h̓̃RgQƂĉB)
MOVIEA		"grp/movieA.ogv"	resource loop				#//܂ŒʂÃ}[W\łB
		"grp/movieA.ogv"	              additive			#//
